SKILLS + PROJECTS


Displaying work from Unreal Engine and MAYA on a personal project as well as AutoCAD, Vectorworks 3D, and Photoshop Retouching from a mock exhibition design created while interning at The Metropolitan Museum of Art



Unreal Engine & MAYA (2023)

A 3D thriller-story bathrom modeled in MAYA and rendered in Unreal Engine
Critiques and instruction by Andrew (Drew) Leung, UCLA


The MET Museum Exhibition Design (2023)
A mock exhibition design for Korean Arts exhibit “Jegi: Korean Ritual Objects” under the MET Exhibition Design internship. 3D space modeled and rendered in Vectorworks and re-touched in Photoshop
Project supervised by Maru Perez, Fabiana Weinberg, and Dan Kershaw from MET Design Department
Exhibition Curated by Eleanor S. Hyun, Associate Curator of Korean Art